Epic Manipulation Attributes
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Epic Manipulation Attributes
• Adds 1 automatic success to manipulation rolls.
• • Adds 2 automatic successes to manipulation rolls.
• • • Adds 4 automatic successes to manipulation rolls.
• • • • Adds 7 automatic successes to manipulation rolls.
• • • • • Adds 11 automatic successes to manipulation rolls.
• • • • • • Adds 16 automatic successes to manipulation rolls.
• • • • • • • Adds 22 automatic successes to manipulation rolls.
• • • • • • • • Adds 29 automatic successes to manipulation rolls.
• • • • • • • • • Adds 37 automatic successes to manipulation rolls.
• • • • • • • • • • Adds 46 automatic successes to manipulation rolls.
• • • • • • • • • • • (Ultimate Manipulation) Spending 30 legend points and 1 willpower the scion can enslave the mind of anyone less than a god or titan. This enslavement lasts eternal for mortal characters and wears off at the end of the scene for the more divine. Also the scion’s schemes are nigh infallible. All the scion need do is outline in broad strokes what it is they want to happen (within the realm of possibility) and it will be so. Schemes of this nature can only be altered by another activation of Ultimate Manipulation aimed at doing so.
• • Adds 2 automatic successes to manipulation rolls.
• • • Adds 4 automatic successes to manipulation rolls.
• • • • Adds 7 automatic successes to manipulation rolls.
• • • • • Adds 11 automatic successes to manipulation rolls.
• • • • • • Adds 16 automatic successes to manipulation rolls.
• • • • • • • Adds 22 automatic successes to manipulation rolls.
• • • • • • • • Adds 29 automatic successes to manipulation rolls.
• • • • • • • • • Adds 37 automatic successes to manipulation rolls.
• • • • • • • • • • Adds 46 automatic successes to manipulation rolls.
• • • • • • • • • • • (Ultimate Manipulation) Spending 30 legend points and 1 willpower the scion can enslave the mind of anyone less than a god or titan. This enslavement lasts eternal for mortal characters and wears off at the end of the scene for the more divine. Also the scion’s schemes are nigh infallible. All the scion need do is outline in broad strokes what it is they want to happen (within the realm of possibility) and it will be so. Schemes of this nature can only be altered by another activation of Ultimate Manipulation aimed at doing so.
Similar topics
» Epic Strength Attributes
» Epic Dexterity Attributes
» Epic Stamina Attributes
» Epic Charisma Attributes
» Manipulation Knacks
» Epic Dexterity Attributes
» Epic Stamina Attributes
» Epic Charisma Attributes
» Manipulation Knacks
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