Command Ability
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Command Ability
Command represents a person’s skill and experience in leading people, whether it’s managing work teams in a corporate environment or guiding new recruits into battle. This Ability can be learned through training or won through hard experience. A young officer in the military is taught how to motivate and lead soldiers in the most stressful situations, while a teenager who has to raise her younger brothers after their parents die has leadership thrust upon her whether she likes it or not.
Characters use Command when they need to direct or lead other people, especially in crisis situations.
Trait Effects: A character with Command 1 can keep a cool head in an emergency and has an aura of self-confidence that people respond to. A character with Command 3 is an experienced and capable leader to whom people naturally defer. A character with Command 5 has the legendary “look of eagles”-people gravitate to her in a crisis and will follow her to the ends of the earth if that’s what it takes.
Characters use Command when they need to direct or lead other people, especially in crisis situations.
Trait Effects: A character with Command 1 can keep a cool head in an emergency and has an aura of self-confidence that people respond to. A character with Command 3 is an experienced and capable leader to whom people naturally defer. A character with Command 5 has the legendary “look of eagles”-people gravitate to her in a crisis and will follow her to the ends of the earth if that’s what it takes.
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